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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Reaver Glitterstim
Dromedaworks inc
169
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Posted - 2012.07.03 23:56:00 -
[1] - Quote
Lesath Scorpii wrote:A freighter holding 200,000 m3 or so taking the same training as a regular freighter and being a little faster, smaller and agile would be really cool. There's quite a gap between an industrial and a freighter and it really should be filled.
Don't bring up jump freighters, just don't...
Xearal wrote:it's called an Orca
Because Orcas have the same training requirements as freighters, and are more agile and cheaper too! And they're pretty decent as haulers, all things considered. Take a look:
Cargo Capacity: Freighter: ################################################################################ Orca.......: ############ Iteron V..: #### Agility: Freighter: ################## Orca.......: #################### Iteron V..: ####################################################################
Cost: Freighter: ################################################################################ Orca.......: ######################################## Iteron V..: # Skill Requirements: Freighter: ################################################## Orca.......: #################################################################################### Iteron V..: ######################################## -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
193
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Posted - 2012.08.04 18:45:00 -
[2] - Quote
Swidgen wrote:Not training for an Orca because of ~mining skills~ crew checking in. I always wanted a ship like an orca minus the ore hold. For exploration, it would be very nice to be able to haul around a frigate and a cruiser with me when changing areas of operation. I agree. It would be nice to have a battleship with a small ship maintenance bay. Coupled with a mini-freighter, an armored battlecruiser-sized mining command ship (could also serve as on-site protection), and tech 3 industrial...I think industry wouldn't have much to complain about for the next few years at least in the area of ships available to them.
P.S. I edited my post a little ways up with the bar charts to show values for the Deep Space Transport. Mostly I added it to show that they do not make a mini-freighter either, as I have heard people suggest. They carry about as much as an iteron V (slightly less), have about the same agility and training time, though they require the expensive transports book as well. The only really large difference between Itty 5 and DST (as far as a highsec hauler is concerned) is the cost, in which case the DST is WAY more expensive. It's only useful in highsec as a hauler of expensive cargo because it has better armor, or if you trained the wrong race's industrial before you found out Itty 5 is the boss of em all. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
194
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Posted - 2012.08.08 21:21:00 -
[3] - Quote
Hawkwar wrote:I would also like a maxi freighter somewhere around 5M m3 and then a super freighter at 10M m3 lets get some new and different sized ships out there. happy for it to take several years for art etc....... I like this idea somewhat. I think it would be neat to see a supercapital freighter with incredible armor and no offensive capability but immune to EWAR, that couldn't enter highsec at all but would have some 5-10 mil m3 of cargo space as well as a tremendous ship maintenance bay and a nice fat corporate hangar separate from the cargo bay just because corporate hangars are nice. And a fat clone vat bay too OFC.
I'm aware that the only people who would use that ship would be huge alliances mobilizing forces to conquer new land, and I say let em! Just because I don't fly a supercapital doesn't mean I don't stare in awe when I see one. I <3 supercapitals, they are one of the reasons I play EVE. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
194
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Posted - 2012.08.08 22:13:00 -
[4] - Quote
Titans have guns and other high slot modules, and superweapons, and jump portal generators. I'm suggesting a ship that doesn't have any of that but is still difficult to move around. I don't see how it's overpowered. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
194
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Posted - 2012.08.08 22:15:00 -
[5] - Quote
Steve Ronuken wrote:Mos7Wan7ed wrote:you guys want the ship to cost less then a freighter, be less gankable then a freighter, and carry 220k m3? I got 2 letters for you...
OP I'm happy with the speed of freighters. I'd like a little faster alignment time. Less ehp is a given. half would work for me. I'd go with something 1/3rd or 1/4th the size of a freighter because anything bigger leaves much more of a gap down to industrials than it does up to freighters. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
195
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Posted - 2012.08.13 22:20:00 -
[6] - Quote
Mechael wrote:Haulers need to come in small, medium, and large sizes.
Miners, too. I think it would have been cool if the procurer were a tiny little ship that moved fast and could defend itself by orbiting instead of having high HP.
It bugs me that the new retriever and procurer mine almost as fast as the covetor. It's too much. The covetor should have more than a max 15% bonus over them, otherwise it's just not worth it for the price and pathetic HP. Heck, it'd be fine if the covetor had more HP than the retriever. After all, bots will be mining in retrievers and mackinaws, while people in mining ops will be mining in covetors and hulks. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
195
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Posted - 2012.08.14 07:57:00 -
[7] - Quote
Cari Cullejen wrote:Wait, so lets say I am in the business of air transportation and I have a small 2 seater plane to start with, I eventually work up to a bit bigger cargo plane and i eventually need a bigger one because of all the business im getting but i don't have the money for a huge jumbo jet, looks like I have to train for a sky crane! even though that's meant for a completely different purpose and ill have to train for a completely different vehicle because Boeing and Airbus are to lazy to make a medium sized cargo plane, I mean the sky crane is already there why not let them use that? right? Oh sarcasm.
Actually it's more like this: I'm in the business of moving dirt. I start with a little dump truck, and move my way up to bigger dump trucks, until I'm driving one of those ones that hogs both lanes at once: http://hybrids-trucks.com/wp-content/uploads/2012/05/Dump-Truck.jpg
My business moves along smoothly, but I just can't find a bigger truck! Finally, after years of searching to no avail, a German company called Krupp contacts me and tells me they want to sell me a Bagger 288: http://upload.wikimedia.org/wikipedia/commons/6/6a/Bagger-garzweiler.jpg
After seeing the price tag on that, as well as the manpower and skill requirements just to operate it, I tell them it's a bit out of my price range (that's an understatement!)
So, I finally sketch up a blueprint of what my business needs to move dirt to the next level, and show it to a vehicle manufacturing company. It looks something like this: http://upload.wikimedia.org/wikipedia/commons/8/8f/Conventional_18-wheeler_truck_diagram.PNG
They laugh at me! "What possible use could you have for that," they ask me, snickering impetuously. "If you want to move that amount of dirt," one of them pipes up, "then why don't you just get one of these to do it with?" http://www.aerospaceguide.net/spacepictures/shuttle_endeavour.jpg "That'll carry about the same amount you're trying to carry! Why make a new vehicle when there's a perfectly good vehicle already at your disposal?"
"Or howabout one of these," another one chimed in, "which are smaller than that Bagger 288 you couldn't afford?" http://www.pcdesktopwallpaper.com/albums/wallpapers-ships/Oil-Tanker-002.jpg
"We're sorry, we just don't understand how you could possibly find use for that 18-wheeler contraption you came up with when you have so many other great options to choose from!" -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
213
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Posted - 2012.10.19 20:38:00 -
[8] - Quote
It really only needs to be big enough to carry one general freight container. That'll place it comfortably between industrials and freighters. I actually feel like there is enough room for two or three size classes in between them, but I'll take what I can get. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc
215
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Posted - 2012.10.26 05:33:00 -
[9] - Quote
Jaison Savrin wrote:I am wondering if it should require/be affected by "Advanced Spaceship Command" or just require "Spaceship Command" to 5. Since the book is only 45 mil and we're talking about something we want in large part for agility, it should require ASC because then it can take advantage of it. If you skill ASC really high, then your mini-freighter will align pretty fast. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc Tribal Band
231
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Posted - 2012.11.24 09:23:00 -
[10] - Quote
shameless bump
also,Akatenshi Xi wrote:While you're at it Indy needs more ships period. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
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Reaver Glitterstim
Dromedaworks inc Tribal Band
231
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Posted - 2012.11.24 23:12:00 -
[11] - Quote
Commander Ted wrote:give it more ehp in armor and shields to boot, that way to can go along with my idea in my signature and be viable.
I'd like to see it be possible to put equipment on both full-size freighters and mini-freighters. Of course, simply adding slots to them without changing anything else will throw everything out of whack. But this whole freighters-have-no-slots thing just takes a lot of the work out of protecting your shipments, and turns cargo runs into "may God have mercy on me today".
Maybe if they had a bunch of shields and mid slots, but no low slots, it would work. They don't need any significant amount of powergrid. Just enough to run hardeners and shield rechargers is plenty. I say no low slots because people would just put cargo expanders in them, and the damage control module would become the apex module of freighter tanking. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Reaver Glitterstim
Dromedaworks inc Tribal Band
324
|
Posted - 2012.12.29 11:33:00 -
[12] - Quote
Ines Tegator wrote:Seconding the DST revamp idea.
They are on the skill path to freighter, are underused in their current form, and require skill investment (transports skill) to fully utilize. Ideally, they could be made to fit either their current role, or the mini freighter role, depending on fitting. Or add a 3rd ship to the Transport class if that just won't work out. I agree. I think DST HP should be increased substantially to make them actually useful as a cargo protector, and then there should be a third transport just for large shipments which could ferry around 60,000m3 or something like that.
Amarr could use a third industrial anyway, and Caldari want their Badger Mark III implemented already!! -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
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